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標題: [硬件] 3DM06....... [打印本頁]

作者: Richteralan    時間: 2006-1-19 07:32     標題: 3DM06.......

http://service.futuremark.com/compare?3dm06=7655
作者: qcmadness    時間: 2006-1-19 15:19

冇鬼用
作者: HEAVEN‧傑    時間: 2006-1-19 19:29

引用:
Originally posted by qcmadness at 2006-1-19 15:19:
冇鬼用
係我地行唔到姐
作者: qcmadness    時間: 2006-1-20 00:53

引用:
Originally posted by HEAVEN‧傑 at 2006-1-19 19:29:

係我地行唔到姐
行到又點?
作者: Richteralan    時間: 2006-1-20 08:01

3DMark自從3DMark03之後就不知所謂.......
作者: XT    時間: 2006-1-20 17:15

引用:
Originally posted by Richteralan at 2006-1-20 08:01:
3DMark自從3DMark03之後就不知所謂.......
Games 都未出到咁勁有旦用
作者: qcmadness    時間: 2006-1-20 19:13

引用:
Originally posted by 真.飛鳥 at 2006-1-20 17:15:

Games 都未出到咁勁有旦用
而家d game向多方面發展, 剩講shader power已不合時宜
作者: Richteralan    時間: 2006-1-20 23:43

引用:
Originally posted by qcmadness at 2006-1-20 19:13:

而家d game向多方面發展, 剩講shader power已不合時宜
問題唔係呢度
而係futuremark選用個D用係3DMark既技術, 依家係基本上冇一個game用緊. 而一D比較多遊戲用緊既技術, 如parallax mapping, 就唔用....
作者: qcmadness    時間: 2006-1-21 00:42

引用:
Originally posted by Richteralan at 2006-1-20 23:43:


問題唔係呢度
而係futuremark選用個D用係3DMark既技術, 依家係基本上冇一個game用緊. 而一D比較多遊戲用緊既技術, 如parallax mapping, 就唔用....
大迷信
作者: HEAVEN‧傑    時間: 2006-1-21 08:53

我個人覺得用畫面黎比...
由03至到依家佢都冇咩進步到
作者: BeleBala    時間: 2006-1-21 22:06

引用:
Originally posted by HEAVEN‧傑 at 21/1/2006 08:53:
我個人覺得用畫面黎比...
由03至到依家佢都冇咩進步到
HDR Tests 咪靚左囉
作者: HEAVEN‧傑    時間: 2006-1-22 17:03

引用:
Originally posted by BeleBala at 2006-1-21 22:06:

HDR Tests 咪靚左囉
講起黎,如果d game商整game都好似3d mark03第一個test就好
DX7.0好過家陣大把game
作者: ~Mars~    時間: 2006-1-26 05:54

引用:
Originally posted by HEAVEN‧傑 at 2006-1-22 17:03:

講起黎,如果d game商整game都好似3d mark03第一個test就好
DX7.0好過家陣大把game
有01se game3 detailed都好好啦
bf2個d…真係不知所謂
作者: HEAVEN‧傑    時間: 2006-1-26 10:53

引用:
Originally posted by ~Mars~ at 2006-1-26 05:54:

有01se game3 detailed都好好啦
bf2個d…真係不知所謂

我覺得3d m03 test2靚過doom3
作者: BeleBala    時間: 2006-1-26 22:56

引用:
Originally posted by ~Mars~ at 26/1/2006 05:54:

有01se game3 detailed都好好啦
bf2個d…真係不知所謂
Game3 係大自然果個?
作者: Richteralan    時間: 2006-1-27 13:57

引用:
Originally posted by HEAVEN‧傑 at 2006-1-26 10:53:


我覺得3d m03 test2靚過doom3
用左高resolution既texture嘛
doom3 engine都得, 不過已經用左太多資源係real-time self-shadow calculation度, 所以為左效能考慮就犧牲左polygon count+texture resolution.

又有人話, 如果doom3唔照顧D舊卡咁多既話, 會好好多
作者: HEAVEN‧傑    時間: 2006-1-27 14:27

引用:
Originally posted by Richteralan at 2006-1-27 13:57:


用左高resolution既texture嘛
doom3 engine都得, 不過已經用左太多資源係real-time self-shadow calculation度, 所以為左效能考慮就犧牲左polygon count+texture resolution.

又有人話, 如果doom3唔照顧D ...
但係會賺少好多錢
唔係個個咁捨得




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