The company's first 14 nm dGPU prototype, shown as a test-chip at the ISSCC, is a 2-chip solution. The first chip contains two key components, the GPU itself, and a system agent; and the second chip is an FPGA that interfaces with the system bus. The GPU component, as it stands now, is based on Intel's Gen 9 architecture, and features a three execution unit (EU) clusters. Don't derive numbers from this yet, as Intel is only trying to demonstrate a proof of concept. The three clusters are wired to a sophisticated power/clock management mechanism that efficiently manages power and clock-speed of each individual EU. There's also a double-clock mechanism that doubles clock speeds (of the boost state) beyond what today's Gen 9 EUs can handle on Intel iGPUs. Once a suitable level of energy efficiency is achieved, Intel will use newer generations of EUs, and scale up EU counts taking advantage of newer fab processes, to develop bigger discrete GPUs.
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