引用:
Originally posted by qcmadness at 2010-3-9 00:04:
CUDA is a different story, with much tougher competition from DirectX Compute and OpenCL.
PhysX... I think this is a popular and most viable solution for game physics.
But over-symphasizing i ...
I think NVIDIA never intended to compete against DXC and OCL. That\'s why NVIDIA puts out first OpenCL driver for devs.
And if you goto this site
http://www.nvidia.com/object/what_is_cuda_new.html
you\'ll see NVIDIA is doing CUDA/DXC/OCL.
These won\'t happen if NVIDIA position CUDA to compete against them.
Also, CUDA and DXC/OCL are different. Supporting one doesn\'t inherently exclude the support of other.