引用:
Originally posted by Richteralan at 2010-3-9 12:56:
ah.........got CUDA and PhysX mixed up....![](images/smilies/default/d.gif)
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CUDA is a different story, with much tougher competition from DirectX Compute and OpenCL.
PhysX... I think this is a popular and most viable solution for game physics.
But over-symphasizing it will be a disaster for NVIDIA.