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[硬件] Creative終於重回Onboard sound

其實mb用料更加重要

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引用:
原帖由 Henry 於 2012-3-29 00:34 發表

放得落MATX自然放得落ITX.

Tablet都係一個唔錯既選擇,同Notebook一樣.
咁細會好大crosstalk

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引用:
原帖由 Henry 於 2012-3-29 00:43 發表

放得落Onboard就將就下啦,要真係好聲當然要返大卡.
同一條件下點都比蟹好掛?
未必好幾多...

因為本身就係由用料影響音效
e.g. EMU10K1的實力, 係公板的Creative Sound Card完全實現唔到

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原帖由 Henry 於 2012-3-29 00:53 發表

但聲牆方面應該好D掛(尤其打FPS射擊之類),始終有返咁上下Processing power.
而家再唔係用DirectSound / EAX啦

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原帖由 Henry 於 2012-3-29 00:57 發表

Creative應該有相應既Driver做呢樣野掛?
有, 要driver逐隻game map
你話有幾好

http://en.wikipedia.org/wiki/Dir ... s_Vista.2FWindows_7
引用:
As of 2007, a solution to re-enable hardware acceleration of DirectSound3D and Audio Effects, such as EAX, called Creative ALchemy was launched.[10] Creative ALchemy intercepts calls to DirectSound3D and translates them into OpenAL calls to be processed by supported hardware such as Sound Blaster X-Fi and Sound Blaster Audigy. For software-based Creative audio solutions, ALchemy utilizes its built-in 3D audio engine without using OpenAL at all.

Realtek, a manufacturer of integrated HD audio codecs, has a product similar to ALchemy called 3D SoundBack. C-Media, a manufacturer of PC sound card chipsets, also has a solution called Xear3D EX, although it works instead by intercepting DirectSound3D calls transparently in the background without any user intervention.

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原帖由 Henry 於 2012-3-29 01:00 發表

用返X-Fi Audio/Ti/Fatality既profile.
唔關事...

係Windows改左唔用DirectSound, 所有DS相關的application再無加速

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引用:
原帖由 Henry 於 2012-3-29 01:06 發表

咁我就唔知而家Creative個Logic同Driver有無改過,雖然都係用X-Fi個名.
唔好話最新粒chip
EMU10K1用得盡既話, 而家果堆ALC892, 可以收得皮

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