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[硬件] VR-Zone SB-E Price

引用:
原帖由 qcmadness 於 2011-8-16 09:43 發表
Core i7-3820: 4c8t, 3.6GHz/3.9GHz, 10MB L3 cache, 130W TDP, $294
Core i7-3930K: 6c12t, 3.2GHz/3.8GHz, 12MB L3 cache, 130W TDP, $583
Core i7-3960X: 6c12t, 3.3GHz/3.9GHz, 15MB L3 cache, 130W TDP, $999
...
$294 very ok la.
It will out-perform 2600k in software like Photoshop CS5 with its quad channel ram.

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引用:
原帖由 qcmadness 於 2011-8-16 10:01 發表

no

2600k can oc while 3820 cannot
Sure if you take OC as an adv of 2600k, while personally I insist on sticking with stock freq.
And is it really freq dependent on tasks like Photoshop CS5?

I have heard that a i7 950 can beat 2600 in CS5 with its tri-channel ram, it looks Ram speed can be the bottleneck of performance in some cases.

[ 本帖最後由 ccw 於 2011-8-16 10:13 編輯 ]

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引用:
原帖由 qcmadness 於 2011-8-16 10:15 發表


yes, freq dependent

http://www.anandtech.com/bench/CPU/25?i=287.288.363.192.100.47
Oh, you are correct, even in CS5:
http://www.tomshardware.com/char ... dobe-Photoshop-CS-5,2426.html

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引用:
原帖由 qcmadness 於 2011-8-16 10:40 發表
photoshop最重要係freq, 之後先到no. of cores...
I see, I did heard someone claiming that the no. of ram channels made a difference for CS5(not 4),
while I cannot remember where I read that.

It was once forwarded by me to this forum.

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引用:
原帖由 qcmadness 於 2011-8-16 10:45 發表

都唔出奇... 但係相信影響無cpu freq咁大
That's what makes me think that SBE 4C8T w/ quad channel rams can be favoring some specific tasks that i7 2600 may show its weakness at.

For it being priced the same as i7 2600, no doubt it is a new hot cake for computer builders, while some may stick with 2600k for its overclock-ability.

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引用:
原帖由 rickywk 於 2011-8-16 12:12 發表
傳聞話唔跟cpu fan/heatsink喎
Looks confirmed for SBE without HSF,
and high end BD will be having liquid cooling......

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引用:
原帖由 Henry 於 2011-8-16 15:43 發表

No OC multi =/= no OC bus.
But it is quite certain that without OC multi, not much gain can be achieved.

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引用:
原帖由 qcmadness 於 2011-8-16 16:14 發表

of course not...

CUDA / Quicksync do faster because they are not flexible
Like a pair of human hands vs a bunch of robot arms

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