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Originally posted by qcmadness at 2010-3-27 09:14: 如果12月出就係lor, 而家4月都來緊啦
Originally posted by qcmadness at 2010-3-27 09:34: AMD唔駛打價格戰啦, NVIDIA都俾唔到壓力佢 唔好唔記得一唔夠貨, GTX4x0又要加價
Originally posted by qcmadness at 2010-3-27 09:46: 呢樣係GTX480強項 要睇DX11普及速度快唔快 照睇應該幾快, 對GTX4x0有利 不過年尾AMD又出Northern Islands 到時又唔知會唔會反超前 (Evergreen係無誠意之作, shader cut得又多, shader performance又低)
Originally posted by qcmadness at 2010-3-27 10:08: 就係咁先慘, AMD係賺到笑
Originally posted by qcmadness at 2010-3-27 10:12: PhysX is the saving grace for NVIDIA GPUs. Many people just buy NVIDIA GPUs because of PhysX.
Originally posted by qcmadness at 2010-3-27 15:33: 係你無睇in-depth定點 我唔知你點睇, 但我覺得: 1. Shader performance無理由下跌 (Rv8x0慢10%) 2. US$400同US$100 Shader數目相差應該係一半左右 (RV830係RV870的25%) 3. US$150同上代US$300效能應該差唔 ...
Originally posted by qcmadness at 2010-3-28 05:04: 2. HD4670 (64x5 shader) vs HD4870 (160x5 shader) 3. 9600GT ($150) vs 8800GTS ($300)