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[電子電玩] SC4 城市規劃問題

SC4 城市規劃問題

其實大家有乜方法防黑樓呢?

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引用:
Originally posted by qcmadness at 2010-5-13 16:34:
我唔知
隻games出o左咁多年
我玩足咁多年 ...

不過獲獲玩到火都黎一野產q晒

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引用:
Originally posted by tamalemon at 2010-5-13 16:45:
黑樓 ?
住: 通勤時間長 => 失業
商: 無客

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引用:
Originally posted by tamalemon at 2010-5-13 17:29:


Sim 4 d 樓空置既樣?
係呀

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引用:
Originally posted by dom at 2010-5-14 01:01:
唔好比通勤時間過長
如何劃區研究好考功夫

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引用:
Originally posted by qcmadness at 2010-5-14 12:47:

有乜高見

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引用:
Originally posted by YCST at 2010-5-15 21:36:
我好少出黑樓~
而家玩緊個26萬人口既城通勤50左右

不過成日彈左出桌面
我諗住放棄哂再玩過
下次唔再裝NAM
唔裝nam個通勤會仲高

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引用:
Originally posted by qcmadness at 2010-5-15 18:50:

Transportation要multi-transit
openttd 就話je
sc4 起條路好難咁做

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引用:
Originally posted by YCST at 2010-5-15 22:18:

咁我而家通勤50
基本上都無乜黑樓
我覺得60以內應該係無乜黑樓的

有黑樓,我覺得係附近整多d工作(e.g. 商業區),都ok有用
商業區無客問題又點搞

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引用:
Originally posted by qcmadness at 2010-5-15 22:25:

你未見識過
所以咪玩咁多年都玩到火都黎

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引用:
Originally posted by YCST at 2010-5-15 22:51:

骨幹道路集中起商業區
分支道路集中起住宅區
基本上我都無乜分區可言,可以算係商住混合
我衰唔識分區起路

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