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[硬件] nvidia將會使用-1.26ns GDDR3 來報复X1800XT高時脈

唔完整係vertex texturing.
的確係一個shader model 3.0既requirement.

不過ATI, 同SM2個陣一樣, hack左D3DCAPS, 所以係可以做到, 只不過唔係標準

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引用:
Originally posted by qcmadness at 2005-10-11 00:16:


最少24-bit......
SM3.0 require 32-bit precision

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引用:
Originally posted by P+Donald at 2005-10-11 05:46:

即係唔完整囉...
ATI可以話我地一樣做到個個功能[size=-2](只不過要developer做多D手腳)

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