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[業界消息] Microsoft Buys Havok From Intel

Microsoft Buys Havok From Intel

http://www.tomshardware.com/news/microsoft-buys-havok-from-intel,30228.html
引用:
Microsoft continues to expand its gaming profile with its latest acquisition of Havok, one of the most prominent game technology companies in the industry. Before Microsoft, Havok was owned by Intel, which bought the company in 2007 for $110 million.

Havok's price was unknown, but Microsoft has plans to use its latest purchase for more than just games; it highlighted other uses in its announcement, such as Visual Studio and Microsoft Azure.

However, Havok is still deeply rooted in games. Its latest product, Havok FX, is currently used in Rainbow Six: Siege from Ubisoft. By adding the company to the fold, Microsoft believes that it can add another layer of quality to its own games. Havok's technology is used in some of today's most popular games including Destiny, Middle Earth: Shadow of Mordor, and Dragon Age: Inquisition, to name a few.

Even in an age when console exclusivity is a rarity, the Xbox One still has a few aces up its sleeve, most notably Forza Motorsport and the Halo series. These two franchises alone attract a great number of fans. Combine that with Microsoft's work with DirectX 12 and Havok's long list of clients in the gaming industry, and the purchase looks to be a promising venture for the two companies.
http://techreport.com/news/29142 ... s-engine-from-intel
引用:
After being acquired by Intel eight years ago, Havok is changing hands once more. Microsoft announced that it's purchased the 3D physics software provider from Intel today. Redmond says the acquisition puts another arrow in its quiver of tools for game development, alongside DirectX, Visual Studio, and Azure.

For the uninitiated, Havok is the physics engine beneath a huge range of titles, including Half-Life 2, Assassin's Creed, Call of Duty, Halo, and several hundred other titles across consoles and the PC. Microsoft says it'll continue licensing Havok's tools after the acquisition to allow third-party developers "to create great gaming experiences."

The company also alludes to the possibility of including Havok in its Azure cloud services, as part of its effort to build "the most complete cloud service." Azure services are already part of titles like Crackdown 3 on the Xbox.
PhyX...

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引用:
原帖由 dom 於 2015-10-5 00:11 發表
N 卡又唔係行唔到
你都唔明

PhyX無得玩了
你對手係規格制定者 (DirectX & XBOX)

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引用:
原帖由 dom 於 2015-10-5 01:53 發表


咁呀
我用 Windows 10
買部 XBOX One 睇你點死
你唔再買AMD野就得了

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引用:
原帖由 dom 於 2015-10-6 15:21 發表


XBOX One
係都買PS4啦, 真係睇你唔起

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